BIS fnc wpWinchLoad: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...) |
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{{Function | {{Function | ||
| TKOH | | TKOH | ||
|1.00 | |1.00 | ||
|gr1= Waypoints | |gr1= Waypoints | ||
| WINCH LOAD [[Custom_Waypoints|custom waypoint]]. | | WINCH LOAD [[Custom_Waypoints|custom waypoint]]. | ||
Load a group into helicopter cargo using winch. | Load a group into helicopter cargo using winch. | ||
| | | [[Custom_Waypoints#Function|arguments]]: [limitHeight,winchID,crewman,failCode,loadCode] | ||
| | |p1= limitHeight: [[Number]] - height tolerance from waypoint's height (default: 10m) | ||
| | |p2= winchID: [[Number]] - ID of vehicle's winch position. Positions are defined in vehicle's config under RopePositions >> Winch (default: 0) | ||
| | |p3= crewman: [[Object]] - person going down on a rope (default: 2nd person in vehicle's [[crew]]) | ||
| | |p4= failCode: [[Code]] - code executed when anything happens to persons on rope (default: {}) | ||
| [[Nothing]] | |p5= loadCode: [[Code]] - code executed everytime person from a group is selected to be loaded into helicopter (default: {}) | ||
| [[Nothing]] | |||
|x1= <code><nowiki>[</nowiki>[[player]], dude, 50, 5, 1, rescuer, {[[hintC]] "Rescuer died!"}, {[[hintC]] "Dude saved"}] [[spawn]] BIS_fnc_wpWinchLoad;</code> | |x1= <code><nowiki>[</nowiki>[[player]], dude, 50, 5, 1, rescuer, {[[hintC]] "Rescuer died!"}, {[[hintC]] "Dude saved"}] [[spawn]] BIS_fnc_wpWinchLoad;</code> | ||
| exec=spawn | | exec=spawn | ||
| | | | ||
}} | }} |
Revision as of 10:11, 18 January 2021
Description
- Description:
- WINCH LOAD custom waypoint. Load a group into helicopter cargo using winch.
- Execution:
- spawn
- Groups:
- Waypoints
Syntax
- Syntax:
- arguments: [limitHeight,winchID,crewman,failCode,loadCode]
- Parameters:
- limitHeight: Number - height tolerance from waypoint's height (default: 10m)
- winchID: Number - ID of vehicle's winch position. Positions are defined in vehicle's config under RopePositions >> Winch (default: 0)
- crewman: Object - person going down on a rope (default: 2nd person in vehicle's crew)
- failCode: Code - code executed when anything happens to persons on rope (default: {})
- loadCode: Code - code executed everytime person from a group is selected to be loaded into helicopter (default: {})
- Return Value:
- Nothing
Examples
- Example 1:
[player, dude, 50, 5, 1, rescuer, {hintC "Rescuer died!"}, {hintC "Dude saved"}] spawn BIS_fnc_wpWinchLoad;
Additional Information
- See also:
- See also needed
Notes
-
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