unitRecoilCoefficient: Difference between revisions
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{{Command | {{Command | ||
| arma2oa | | arma2oa | ||
|1.62 | |1.62 | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Returns recoil coefficient of a soldier. | | Returns recoil coefficient of a soldier. | ||
| '''unitRecoilCoefficient''' soldier | | '''unitRecoilCoefficient''' soldier | ||
|p1= soldier: [[Object]] | |p1= soldier: [[Object]] | ||
| [[Number]] | | [[Number]] | ||
|x1= <code>_myRecoil = [[unitRecoilCoefficient]] [[player]]</code> | |x1= <code>_myRecoil = [[unitRecoilCoefficient]] [[player]]</code> | ||
| [[setUnitRecoilCoefficient]] | | [[setUnitRecoilCoefficient]] | ||
}} | }} |
Revision as of 11:40, 18 January 2021
Description
- Description:
- Returns recoil coefficient of a soldier.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
_myRecoil = unitRecoilCoefficient player
Additional Information
- See also:
- setUnitRecoilCoefficient
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on September 7, 2013
- AgentRev
- If the unit doesn't exist / is null, -1 is returned.
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.62
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Object Manipulation
- Arma 2: Operation Arrowhead: New Scripting Commands List
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands