assignedVehicle: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[.*\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x12= <code>_units [[apply]] {[[Magic Variables|_x]] [[leaveVehicle]] (assignedVehicle [[Magic Variables|_x]])};</code> | |x12= <code>_units [[apply]] {[[Magic Variables|_x]] [[leaveVehicle]] (assignedVehicle [[Magic Variables|_x]])};</code> | ||
| [[addVehicle]], [[assignAsDriver]], [[assignAsCargo]], [[assignAsCommander]], [[assignAsGunner]], [[unassignVehicle]], [[leaveVehicle]] | |seealso= [[addVehicle]], [[assignAsDriver]], [[assignAsCargo]], [[assignAsCommander]], [[assignAsGunner]], [[unassignVehicle]], [[leaveVehicle]] | ||
}} | }} | ||
Revision as of 23:21, 16 February 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object
- Return Value:
- Return value needed
Examples
- Example 1:
_vehicle = assignedVehicle player;
Additional Information
- See also:
- addVehicleassignAsDriverassignAsCargoassignAsCommanderassignAsGunnerunassignVehicleleaveVehicle
Notes
-
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