attackEnabled: Difference between revisions

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m (Text replacement - "{{Command " to "{{RV|type=command ")
m (Text replacement - "\| *((\[\[.*\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
Line 21: Line 21:
|x1= <code>if (not '''attackEnabled''' _soldier) then {_soldier [[setCombatMode]] "Careless"} </code>
|x1= <code>if (not '''attackEnabled''' _soldier) then {_soldier [[setCombatMode]] "Careless"} </code>


| [[enableAttack]]
|seealso= [[enableAttack]]
}}
}}



Revision as of 23:18, 16 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
GroupsUnit Control

Syntax

Syntax:
Syntax needed
Parameters:
name: Object or Group
Return Value:
Return value needed

Examples

Example 1:
if (not attackEnabled _soldier) then {_soldier setCombatMode "Careless"}

Additional Information

See also:
enableAttack

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note