BIS fnc diagPreview: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Function " to "{{RV|type=function ") |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
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|[[:Category:Function Group: Diagnostic|Diag functions]] | |[[:Category:Function Group: Diagnostic|Diag functions]] | ||
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[[Category:Functions|{{uc:diagPreview}}]] | [[Category:Functions|{{uc:diagPreview}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:diagPreview}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:diagPreview}}]] |
Revision as of 22:01, 31 January 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Diagnostic
Syntax
- Syntax:
- Syntax needed
- Parameters:
- container: String - (Optional, default "CfgVehicles") - Class container. Can be:
- "CfgVehicles"
- "CfgWeapons"
- parentClass: String - (Optional, default typeOf player) - Parent class of the objects (e.g. "Car" or "Rifle")
- distance: Number - (Optional, default 10) - Distance between objects
- startPos: Position - (Optional, default screenToWorld [0.5,0.5] in Eden Editor or position player) - Start position
- Return Value:
- Return value needed
Examples
- Example 1:
[ "CfgVehicles", "Car", 15, [0,0,0] ] call BIS_fnc_diagPreview;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note