BIS fnc getRespawnInventories: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
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| [[Arma 3 Respawn]], [[BIS_fnc_addRespawnInventory]], [[BIS_fnc_removeRespawnInventory]], [[BIS_fnc_setRespawnInventory]], [[BIS_fnc_getRespawnMarkers]], [[BIS_fnc_getRespawnPositions]] | | [[Arma 3 Respawn]], [[BIS_fnc_addRespawnInventory]], [[BIS_fnc_removeRespawnInventory]], [[BIS_fnc_setRespawnInventory]], [[BIS_fnc_getRespawnMarkers]], [[BIS_fnc_getRespawnPositions]] | ||
}} | }} | ||
Revision as of 02:20, 2 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- Syntax needed
- Parameters:
- target: Namespace, Side, Group or Object
- showDisabled: Boolean - (Optional, default false) true to show even inventories disabled by curator
- returnAllInfo: Boolean - (Optional, default false) true to return namespace, inventory and role limits (used in the new respawn screen), false to return only inventories
- Return Value:
- Return value needed
Examples
- Example 1:
private _respawnInfo = [player] call BIS_fnc_getRespawnInventories;
- Example 2:
private _respawnInfo = [west, true, false] call BIS_fnc_getRespawnInventories;
Additional Information
- See also:
- See also needed
Notes
-
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