BIS fnc groupVehicles: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
Line 18: Line 18:
|x1= <code><nowiki>[</nowiki>[[group]] [[player]], [[true]]] [[call]] [[BIS_fnc_groupVehicles]];</code>
|x1= <code><nowiki>[</nowiki>[[group]] [[player]], [[true]]] [[call]] [[BIS_fnc_groupVehicles]];</code>


| [[group]], [[createVehicle]]
|seealso= [[group]], [[createVehicle]]
}}
}}

Revision as of 00:27, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Vehicles

Syntax

Syntax:
Syntax needed
Parameters:
target: Object or Group - The unit or group to check, if unit is given it is group is then used
assignedVeh: Boolean - If assigned vehicles should also be returned (vehicles that unit's may not be inside of but assigned to)
Return Value:
Return value needed

Examples

Example 1:
[group player, true] call BIS_fnc_groupVehicles;

Additional Information

See also:
groupcreateVehicle

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note