a = b: Difference between revisions
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
A conditional assignment can be done via the following syntax: | <dd class="notedate">Posted on December 15, 2006 - 05:27</dd> | ||
<code>_msg <nowiki>=</nowiki> if (alive player) then {"you're alive"} else {"you're dead"} | <dt class="note">'''[[User:Kronzky|Kronzky]]'''</dt> | ||
<dd class="note">A conditional assignment can be done via the following syntax: | |||
<code>_msg <nowiki>=</nowiki> if (alive player) then {"you're alive"} else {"you're dead"}</code></dd> | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> | ||
<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> |
Revision as of 08:14, 16 December 2006
Description
- Description:
- a is equal to b
- Groups:
- Uncategorised
Syntax
- Syntax:
- a = b
- Parameters:
- a: Number, Group, String or Object
- b: Number, Group, String or Object
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on December 15, 2006 - 05:27
- Kronzky
- A conditional assignment can be done via the following syntax:
_msg = if (alive player) then {"you're alive"} else {"you're dead"}