BIS fnc getName: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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| Returns name of a unit. Name of unit is stored in it is namespace so it can be retrieved later, mainly for when unit dies. Name is stored in the variable '''BIS_fnc_getName_name'''. | | Returns name of a unit. Name of unit is stored in it is namespace so it can be retrieved later, mainly for when unit dies. Name is stored in the variable '''BIS_fnc_getName_name'''. |
Revision as of 12:35, 11 April 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object: Object - Object whose name should be returned
- Return Value:
- Return value needed
Examples
- Example 1:
[player] call BIS_fnc_getName;
Additional Information
- See also:
- name
Notes
-
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