BIS fnc getRespawnMarkers: Difference between revisions

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m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
m (Text replacement - "{{Inline code|" to "{{ic|")
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| [side,vehicleMarkers] call [[BIS_fnc_getRespawnMarkers]]
| [side,vehicleMarkers] call [[BIS_fnc_getRespawnMarkers]]


|p1= side: [[Side]] - (Optional, default {{Inline code|[[player]] [[call]] [[BIS_fnc_objectSide]]}}) side to which returned markers belong to
|p1= side: [[Side]] - (Optional, default {{ic|[[player]] [[call]] [[BIS_fnc_objectSide]]}}) side to which returned markers belong to


|p2= vehicleMarkers: [[Boolean]] - (Optional, default [[false]]) [[true]] to return vehicle respawn markers, [[false]] to return units respawn markers
|p2= vehicleMarkers: [[Boolean]] - (Optional, default [[false]]) [[true]] to return vehicle respawn markers, [[false]] to return units respawn markers

Revision as of 18:11, 27 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Respawn

Syntax

Syntax:
Syntax needed
Parameters:
side: Side - (Optional, default player call BIS_fnc_objectSide) side to which returned markers belong to
vehicleMarkers: Boolean - (Optional, default false) true to return vehicle respawn markers, false to return units respawn markers
Return Value:
Return value needed

Examples

Example 1:
[west, false] call BIS_fnc_getRespawnMarkers;

Additional Information

See also:
Respawn Functions

Notes

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