setUnitPosWeak: Difference between revisions
| Lou Montana (talk | contribs) m (Some wiki formatting) |  (formatting) | ||
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| |version1= 1.04 | |version1= 1.04 | ||
| |game2= arma2 | |||
| |version2= 1.00 | |||
| |game3= arma2oa | |||
| |version3= 1.51 | |||
| |game4= tkoh | |||
| |version4= 1.00 | |||
| |game5= arma3 | |||
| |version5= 0.50 | |||
| |eff= global | |eff= global | ||
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| |gr1= Unit Control | |gr1= Unit Control | ||
| |descr= Set unit position rules.  | |descr= Set unit position rules. This command is the lowest level of priority for setting unit position and to be used in scripted	 | ||
| FSM's. Priorities are: | |||
| # Unit pos commanded (from the commanding menu, higher priority). | |||
| # Unit pos scripted (from [[setUnitPos]] scripting command, medium priority). | |||
| # Unit pos FSM / '''setUnitPosWeak''' (used in the formation FSM, lowest priority). | |||
| |s1= unit '''setUnitPosWeak''' mode | |s1= unit '''setUnitPosWeak''' mode | ||
| Line 21: | Line 37: | ||
| |p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
| |p2= mode: [[String]] -  | |p2= mode: [[String]] - Can be: | ||
| * "DOWN" - Unit goes prone and stays prone. | |||
| * "UP" - Unit stands and stays standing. | |||
| * "MIDDLE" - Kneel Position. {{GVI|arma1|1.04}} - Unit will not kneel if it is unarmed | |||
| * "AUTO" - Unit chooses mode according to circumstances. | |||
| |r1= [[Nothing]] | |r1= [[Nothing]] | ||
| Line 30: | Line 50: | ||
| |seealso= [[FSM]], [[doFSM]], [[setUnitPos]], [[unitPos]] | |seealso= [[FSM]], [[doFSM]], [[setUnitPos]], [[unitPos]] | ||
| }} | }} | ||
Revision as of 01:37, 22 March 2021
Description
- Description:
- Set unit position rules. This command is the lowest level of priority for setting unit position and to be used in scripted	
FSM's. Priorities are:
- Unit pos commanded (from the commanding menu, higher priority).
- Unit pos scripted (from setUnitPos scripting command, medium priority).
- Unit pos FSM / setUnitPosWeak (used in the formation FSM, lowest priority).
 
- Groups:
- Unit Control
Syntax
- Syntax:
- unit setUnitPosWeak mode
- Parameters:
- unit: Object
- mode: String - Can be:
- "DOWN" - Unit goes prone and stays prone.
- "UP" - Unit stands and stays standing.
- "MIDDLE" - Kneel Position.  1.04 - Unit will not kneel if it is unarmed 1.04 - Unit will not kneel if it is unarmed
- "AUTO" - Unit chooses mode according to circumstances.
 
- Return Value:
- Nothing
Examples
- Example 1:
- _soldier disableAI "FSM"; _soldier setUnitPosWeak "DOWN";
Additional Information
- See also:
- FSMdoFSMsetUnitPosunitPos
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
Categories: 
- Scripting Commands
- Introduced with Armed Assault version 1.04
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control
- Scripting Commands: Global Effect
 
	


