Syntax – Category
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m (added gvi for dayz and tkom) |
Lou Montana (talk | contribs) m (Text replacement - "\[\[SQF[ _]syntax" to "[[SQF Syntax") |
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! Game || {{GVI|ofp}} || {{GVI|ofpr|1.85}} || {{GVI|arma1}} || {{GVI|arma2}} || {{GVI|arma3}} || {{GVI|tkoh}} || {{GVI|tkom}} || {{GVI|dayz|1.00}} | ! Game || {{GVI|ofp}} || {{GVI|ofpr|1.85}} || {{GVI|arma1}} || {{GVI|arma2}} || {{GVI|arma3}} || {{GVI|tkoh}} || {{GVI|tkom}} || {{GVI|dayz|1.00}} | ||
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! [[SQF | ! [[SQF Syntax]] || {{Icon|unchecked}} || colspan = "5" | {{Icon|checked}} || colspan="2" | {{Icon|unchecked}} | ||
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! [[SQS syntax]] || colspan="6" | {{Icon|checked}} || colspan="2" | {{Icon|unchecked}} | ! [[SQS syntax]] || colspan="6" | {{Icon|checked}} || colspan="2" | {{Icon|unchecked}} |
Revision as of 22:56, 24 March 2021
A syntax is a set of rules for the layout of scripting code. It ensures that the game engine can read and understand the code by defining its rules and Control Structures.
Game | ? | 1.85 | ? | ? | ? | ? | ? | 1.00 |
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SQF Syntax | ||||||||
SQS syntax | ||||||||
Enforce Script |
Pages in category "Syntax"
The following 13 pages are in this category, out of 13 total.