then: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#|[A-Z]+))?\]\] " to "") |
(formatting) |
||
Line 1: | Line 1: | ||
{{RV|type=command | {{RV|type=command | ||
| | |game1= ofp | ||
|version1= 1.85 | |||
|game2= ofpe | |||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.51 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|gr1= Program Flow | |gr1= Program Flow | ||
| | |descr= First or second element of array is executed depending on result of [[if]] condition. Result of the expression executed is returned as a result. {{Feature|informative|Variables declared inside the '''code''' block are private to that block. If you need to use the variables outside of the block, declare them '''before''' the {{ic|[[if]] (condition) [[then]] {code};}} statement.}} | ||
| if [[then]] else | |s1= if [[then]] else | ||
|p1= if: [[If Type]] | |p1= if: [[If Type]] | ||
Line 15: | Line 39: | ||
|p2= else: [[Code]] or [[Array]] with 2 [[Code]] elements. See [[else]]. | |p2= else: [[Code]] or [[Array]] with 2 [[Code]] elements. See [[else]]. | ||
| [[Anything]] | |r1= [[Anything]] | ||
|x1 = <code>[[if]] (a > b) [[then]] { c = 1 };</code> | |x1 = <code>[[if]] (a > b) [[then]] { c = 1 };</code> | ||
Line 28: | Line 52: | ||
|seealso= [[Control Structures]], [[if]], [[else]] | |seealso= [[Control Structures]], [[if]], [[else]] | ||
}} | }} | ||
Revision as of 15:04, 27 March 2021
Description
- Description:
- First or second element of array is executed depending on result of if condition. Result of the expression executed is returned as a result.
- Groups:
- Program Flow
Syntax
- Syntax:
- if then else
- Parameters:
- if: If Type
- else: Code or Array with 2 Code elements. See else.
- Return Value:
- Anything
Examples
- Example 1:
if (a > b) then { c = 1 };
- Example 2:
if (a > b) then { c = 1; } else { c = 2; }; hint str c;
Additional Information
- See also:
- Control Structuresifelse
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.85
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Program Flow