resistance: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|alias= [[independent]] | |alias= [[independent]] | ||
|s1 | |s1= [[resistance]] | ||
|r1= [[Side]] | |r1= [[Side]] | ||
|x1= | |x1= <code>[[if]] ([[side]] _unit == [[resistance]]) [[then]] | ||
{ | { | ||
[[hint]] "This is a resistance unit!"; | |||
};</code> | };</code> | ||
| | |x2= <code>[[hint]] [[format]] ["%1", [[resistance]]]; {{cc|Returns "GUER"}}</code> | ||
|seealso= [[side]], [[west]], [[east]], [[civilian]], [[sideEmpty]], [[sideAmbientLife]] | |seealso= [[side]], [[west]], [[east]], [[civilian]], [[sideEmpty]], [[sideAmbientLife]] | ||
}} | }} |
Revision as of 11:29, 9 June 2021
Description
- Description:
- Pre-defined variable for the resistance side.
- Alias:
- independent
- Groups:
- Sides
Syntax
- Syntax:
- resistance
- Return Value:
- Side
Examples
- Example 1:
if (side _unit == resistance) then { hint "This is a resistance unit!"; };
- Example 2:
hint format ["%1", resistance]; // Returns "GUER"
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Sides