setObjectMaterialGlobal: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{uc:{{PAGENAME}}}} " to "") |
Lou Montana (talk | contribs) |
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|p4= material: [[String]] | |p4= material: [[String]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>[[player]] [[setObjectMaterialGlobal]] [0, "A3\Structures_F\Data\Windows\window_set.rvmat"];</code> | |x1= <code>[[player]] [[setObjectMaterialGlobal]] [0, "A3\Structures_F\Data\Windows\window_set.rvmat"];</code> |
Revision as of 10:18, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- obj: Object
- [selection,material]: Array
- selection: Number
- material: String
- Return Value:
- Nothing
Examples
- Example 1:
player setObjectMaterialGlobal [0, "A3\Structures_F\Data\Windows\window_set.rvmat"];
Additional Information
- See also:
- setObjectTexturesetObjectTextureGlobalgetObjectTexturessetObjectMaterialgetObjectMaterials
Notes
-
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