ropeDetach: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \[\[Category:Scripting Commands(\|.*)?\]\]" to "") |
Lou Montana (talk | contribs) |
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|p2= rope: [[Object]] - rope object to which entity is attached | |p2= rope: [[Object]] - rope object to which entity is attached | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1 = <code>[[vehicle]] [[player]] [[ropeDetach]] myRope;</code> | |x1 = <code>[[vehicle]] [[player]] [[ropeDetach]] myRope;</code> |
Revision as of 22:34, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Ropes and Sling Loading
Syntax
- Syntax:
- Syntax needed
- Parameters:
- attachedObject: Object - entity attached to the end of rope
- rope: Object - rope object to which entity is attached
- Return Value:
- Nothing
Examples
- Example 1:
vehicle player ropeDetach myRope;
Additional Information
- See also:
- ropeCreateropeDestroyropeSetCargoMassropescanSlingLoadenableRopeAttachgetSlingLoadropeAttachedObjectsropeAttachToropeLengthropeUnwoundropeAttachedToropeAttachEnabledropeCutropeEndPositionropeUnwind
Notes
-
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Only post proven facts here! Add Note