hcSetGroup: Difference between revisions
| Lou Montana (talk | contribs) | Lou Montana (talk | contribs)  m (Text replacement - "   +" to "  ") | ||
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| |seealso= [[High Command]],[[hcAllGroups]],[[hcGroupParams]],[[hcLeader]],[[hcRemoveAllGroups]],[[hcRemoveGroup]],[[hcSelected]],[[hcSelectGroup]],[[hcShowBar]],[[hcShownBar]],[[onHCGroupSelectionChanged]] | |seealso= [[High Command]],[[hcAllGroups]],[[hcGroupParams]],[[hcLeader]],[[hcRemoveAllGroups]],[[hcRemoveGroup]],[[hcSelected]],[[hcSelectGroup]],[[hcShowBar]],[[hcShownBar]],[[onHCGroupSelectionChanged]] | ||
| }} | }} | ||
| {{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
| {{GameCategory|tkoh|Scripting Commands}} | {{GameCategory|tkoh|Scripting Commands}} | ||
Revision as of 23:11, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- High Command
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object - the leader
- group: Group
- groupName: String - (Optional)
- team: String - (Optional, default "teamMain") can be one of:
- "teamMain"
- "teamRed"
- "teamGreen"
- "teamBlue"
- "teamYellow"
 
- Return Value:
- Nothing
Examples
- Example 1:
- unit hcSetGroup [group, "HQ", "teamred"];
- Example 2:
- player hcSetGroup [group];
- Example 3:
- if (player != hcLeader _group) then { hcLeader _group hcRemoveGroup _group; player hcSetGroup [_group]; };
Additional Information
- See also:
- High CommandhcAllGroupshcGroupParamshcLeaderhcRemoveAllGroupshcRemoveGrouphcSelectedhcSelectGrouphcShowBarhcShownBaronHCGroupSelectionChanged
Notes
- 
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 Only post proven facts here! Add Note
 
	

