BIS fnc getRespawnInventories: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
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| Return respawn inventories available for the given target. | | Return respawn inventories available for the given target. | ||
| [target, showDisabled, returnAllInfo] call [[BIS_fnc_getRespawnInventories]] | |s1=[target, showDisabled, returnAllInfo] call [[BIS_fnc_getRespawnInventories]] | ||
|p1= target: [[Namespace]], [[Side]], [[Group]] or [[Object]] | |p1= target: [[Namespace]], [[Side]], [[Group]] or [[Object]] |
Revision as of 15:56, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- [target, showDisabled, returnAllInfo] call BIS_fnc_getRespawnInventories
- Parameters:
- target: Namespace, Side, Group or Object
- showDisabled: Boolean - (Optional, default false) true to show even inventories disabled by curator
- returnAllInfo: Boolean - (Optional, default false) true to return namespace, inventory and role limits (used in the new respawn screen), false to return only inventories
- Return Value:
- Array of String
Examples
- Example 1:
private _respawnInfo = [player] call BIS_fnc_getRespawnInventories;
- Example 2:
private _respawnInfo = [west, true, false] call BIS_fnc_getRespawnInventories;
Additional Information
- See also:
- Arma 3: RespawnBIS_fnc_addRespawnInventoryBIS_fnc_removeRespawnInventoryBIS_fnc_setRespawnInventoryBIS_fnc_getRespawnMarkersBIS_fnc_getRespawnPositions
Notes
-
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