execFSM: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| +(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) *=" to " |$1=") |
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|p21= fsmFilePath: [[String]] - file with FSM code | |p21= fsmFilePath: [[String]] - file with FSM code | ||
| r2= [[Number]] - FSM handle | |r2= [[Number]] - FSM handle | ||
|x1= <code>_id = [[player]] [[execFSM]] "test.fsm";</code> | |x1= <code>_id = [[player]] [[execFSM]] "test.fsm";</code> |
Revision as of 23:31, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Program Flow
Syntax
- Syntax:
- Syntax needed
- Parameters:
- arguments: Anything - Arguments accessible as _this in the FSM
- fsmFilePath: String - file with FSM code
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- execFSM fsmFilePath
- Parameters:
- fsmFilePath: String - file with FSM code
- Return Value:
- Number - FSM handle
Examples
- Example 1:
_id = player execFSM "test.fsm";
- Example 2:
_handle = [_a, _b, _c] execFSM "test.fsm";
- Example 3:
_handle = execFSM "test.fsm";
Additional Information
- See also:
- FSMFSM Editor ManualexecVMcallspawnexeccommandFSMcompletedFSMdoFSMgetFSMVariablesetFSMVariable
Notes
-
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