compileFinal: Difference between revisions
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{{Feature | Informative | This feature is only available in retail version of Arma 3}} | {{Feature | Informative | This feature is only available in retail version of Arma 3}} | ||
|s1= | |s1= [[compileFinal]] expression | ||
|p1= expression: [[String]] | |p1= expression: [[String]] |
Revision as of 16:42, 12 June 2021
Description
- Description:
- Compile expression and makes it final, preventing it from:
- repeated compile or compileFinal
- removal by nil
- remote rewrite using publicVariable, publicVariableClient and publicVariableServer
- Groups:
- Strings
Syntax
- Syntax:
- compileFinal expression
- Parameters:
- expression: String
- Return Value:
- Code
Examples
- Example 1:
myCode = compileFinal "a = a + 1"; call myCode;
// Repeated compile won't have any effect myCode = compileFinal "a = a + 2";
// Duplicate code will be final as well myDuplicateCode = myCode;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on August 14, 2013
- AgentRev
- When broadcasting a compileFinal'ed variable using publicVariable or its variants, the variable also becomes final on the other client(s) and/or the server. Also, compileFinal does not prevent event handlers from being removed or overwritten.
- Posted on May 27, 2017 - 11:58 (UTC)
- IT07
- in Arma 3 1.70.141838, compileFinal also works for profileNamespace and uiNamespace. But be careful with that.
- Posted on October 23, 2020 - 10:39 (UTC)
- Dscha
- Change with Arma 3 Patch 2.00, compileFinal is now unable to store code type variables in profileNamespace!