unassignVehicle: Difference between revisions
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* For player GL lead AI, the command removes the assignment. However it won't make the AI disembark the vehicle. | * For player GL lead AI, the command removes the assignment. However it won't make the AI disembark the vehicle. | ||
| [[unassignVehicle]] unitName | |s1= [[unassignVehicle]] unitName | ||
|p1= unitName: [[Object]] | |p1= unitName: [[Object]] |
Revision as of 23:27, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Object ManipulationUnit Control
Syntax
- Syntax:
- unassignVehicle unitName
- Parameters:
- unitName: Object
- Return Value:
- Nothing
Examples
- Example 1:
unassignVehicle player;
- Example 2:
{ unassignVehicle _x } forEach crew _vehiclenNme;
Will make all the occupants of a vehicle disembark- Example 3:
{ unassignVehicle _x } forEach crew _vehicleName; crew _vehiclename allowGetIn false;
Will make all the occupants of a vehicle disembark and stop them from getting back in
Additional Information
- See also:
- assignAsCargoassignAsCommanderassignAsDriverassignAsGunnerassignAsTurretassignedVehicleleaveVehicle
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Stubs
- Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation
- Command Group: Unit Control
- Scripting Commands: Global Effect