radioChannelAdd: Difference between revisions

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m (Text replacement - " \| *tkoh * *\| *1.([0-9]{2}) * +\|([^g]|g[^a])" to " | tkoh |1.$1 |game2= arma3 |version2= 0.50 |$2")
m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=")
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| Add the units to the custom channel.
| Add the units to the custom channel.


| customChannelID [[radioChannelAdd]] units
|s1=  customChannelID [[radioChannelAdd]] units


|p1= customChannelID: [[Number]] - [[Channel IDs|custom channel ID]] returned by [[radioChannelCreate]] command
|p1= customChannelID: [[Number]] - [[Channel IDs|custom channel ID]] returned by [[radioChannelCreate]] command

Revision as of 23:21, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Radio and ChatCustom Radio and Chat

Syntax

Syntax:
customChannelID radioChannelAdd units
Parameters:
customChannelID: Number - custom channel ID returned by radioChannelCreate command
units: Array - list of units
Return Value:
Nothing

Examples

Example 1:
2 radioChannelAdd [player, unit1];

Additional Information

See also:
radioChannelCreateradioChannelRemoveradioChannelSetCallSignradioChannelSetLabel

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note