unitRecoilCoefficient: Difference between revisions

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m (Text replacement - "\| *arma2oa * +\| *1.([0-9]{2}) * *\|([^g]|g[^a])" to "| arma2oa |1.$1 |game2= tkoh |version2= 1.00 |game3= arma3 |version3= 0.50 |$2")
m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=")
Line 14: Line 14:
| Returns recoil coefficient of a soldier.
| Returns recoil coefficient of a soldier.


| '''unitRecoilCoefficient''' soldier
|s1=  '''unitRecoilCoefficient''' soldier


|p1= soldier: [[Object]]
|p1= soldier: [[Object]]

Revision as of 23:26, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object Manipulation

Syntax

Syntax:
unitRecoilCoefficient soldier
Parameters:
soldier: Object
Return Value:
Number

Examples

Example 1:
_myRecoil = unitRecoilCoefficient player

Additional Information

See also:
setUnitRecoilCoefficient

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on September 7, 2013
AgentRev
If the unit doesn't exist / is null, -1 is returned.