BIS fnc wpSteady: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *([^= ]+) +\| *p1 *=" to " |s1= $1 |p1=") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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{{RV|type=function | {{RV|type=function | ||
| tkoh | |game1= tkoh | ||
|1.00 | |version1= 1.00 | ||
|game2= arma3 | |game2= arma3 | ||
Line 9: | Line 9: | ||
|gr1= Waypoints | |gr1= Waypoints | ||
| FLY STEADY [[Custom_Waypoints|custom waypoint]]. | |exec= spawn | ||
|descr= FLY STEADY [[Custom_Waypoints|custom waypoint]]. | |||
Keep helicopter's pitch, bank, relative velocity a relative vector in given limits | Keep helicopter's pitch, bank, relative velocity a relative vector in given limits | ||
|s1= | |s1= [[Custom_Waypoints#Function|arguments]]: [limitArray, failLimit, failCode, warningCode, positiveCode] | ||
|p1= limitArray: [[Array]] - in format [deltaVelocity,deltaVector,vector] | |p1= limitArray: [[Array]] - in format [deltaVelocity, deltaVector, vector]: | ||
* deltaVelocity: [[Number]] - how much can [[velocity]] change (default: 20) | |||
* deltaVector: [[Number]] - how much can vector direction change (default: 1.5) | |||
* vector: [[Number]] - absolute vector limits for pitch and bank in degrees (default: 45) | |||
|p2= failLimit: [[Number]] - what time in seconds spent outside of limits will lead to fail (default: -1) | |p2= failLimit: [[Number]] - what time in seconds spent outside of limits will lead to fail (default: -1) | ||
Line 30: | Line 32: | ||
|r1=[[Nothing]] | |r1=[[Nothing]] | ||
|x1= <code | |x1= <code>[ | ||
[[player]], | [[player]], | ||
[[position]] dude, | [[position]] dude, | ||
[[nil]], | [[nil]], | ||
[15,1.3,30], 10, {[[hintC]] "You failed";}, {[[hint]] "Watch out!";}, {[[hint]] "Good";} | [15,1.3,30], 10, { [[hintC]] "You failed"; }, { [[hint]] "Watch out!"; }, { [[hint]] "Good"; } | ||
] [[spawn]] BIS_fnc_wpSteady;</code> | ] [[spawn]] [[BIS_fnc_wpSteady]];</code> | ||
| | |seealso= | ||
}} | }} | ||
Revision as of 18:28, 13 June 2021
Description
- Description:
- FLY STEADY custom waypoint. Keep helicopter's pitch, bank, relative velocity a relative vector in given limits
- Execution:
- spawn
- Groups:
- Waypoints
Syntax
- Syntax:
- arguments: [limitArray, failLimit, failCode, warningCode, positiveCode]
- Parameters:
- limitArray: Array - in format [deltaVelocity, deltaVector, vector]:
- failLimit: Number - what time in seconds spent outside of limits will lead to fail (default: -1)
- failCode: Code - code executed when waypoint fails - time spent outside of limits reached failLimit (default: {})
- warningCode: Code - code spawned every time vehicle is outside of limits (default: {})
- positiveCode: Code - code spawned every time vehicle is inside of limits (default: {})
- Return Value:
- Nothing
Examples
- Example 1:
[ player, position dude, nil, [15,1.3,30], 10, { hintC "You failed"; }, { hint "Watch out!"; }, { hint "Good"; } ] spawn BIS_fnc_wpSteady;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note