get3DENLayerEntities: Difference between revisions
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_entities = [[get3DENLayerEntities]] _myLayer;</code>  | _entities = [[get3DENLayerEntities]] _myLayer;</code>  | ||
|seealso= [[add3DENLayer]] [[remove3DENLayer]] [[set3DENLayer]] [[getMissionLayerEntities]]  | |seealso= [[add3DENLayer]] [[remove3DENLayer]] [[set3DENLayer]] [[getMissionLayerEntities]] [[getMissionLayers]]  | ||
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Revision as of 23:31, 15 December 2021
Description
- Description:
 - Return all entities and sub-layer in Eden Entity layer. In order to get all layer entities during a scenario use getMissionLayerEntities.
 - Groups:
 - Eden Editor
 
Syntax
- Syntax:
 - get3DENLayerEntities layerID
 - Parameters:
 - layerID: Number - layer ID as returned by add3DENLayer command
 - Return Value:
 - Array of Eden Entities
 
Examples
- Example 1:
 _myLayer = -1 add3DENLayer "CTRG"; player set3DENLayer _myLayer; _entities = get3DENLayerEntities _myLayer;
Additional Information
Notes
- 
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