BIS fnc wpCheckpoint: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " |game1= tkoh |version1= 1.00 |game2= arma3 |version2= 0.50 " to " |game1= tkoh |version1= 1.00 ") |
Lou Montana (talk | contribs) m (Text replacement - "arguments" to "Custom Waypoint arguments") |
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|exec= spawn | |exec= spawn | ||
|s1= [[ | |s1= [[Custom Waypoints#Function|Custom Waypoint arguments]]: [posLimit] | ||
|p1= posLimit: [[Code]] - time in seconds unit is required to stay withing waypoint completion radius (default: -1) | |p1= posLimit: [[Code]] - time in seconds unit is required to stay withing waypoint completion radius (default: -1) |
Revision as of 12:28, 1 July 2022
Description
- Description:
- CHECKPOINT custom waypoint. Player has to reach waypoint position with certain precision (as opposed to normal Move waypoint, which became completed in around 500m).
- Execution:
- spawn
- Groups:
- Waypoints
Syntax
- Syntax:
- Custom Waypoint arguments: [posLimit]
- Parameters:
- posLimit: Code - time in seconds unit is required to stay withing waypoint completion radius (default: -1)
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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