BIS fnc kbIsSpeaking: Difference between revisions

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m (Text replacement - "\|s1= +" to "|s1= ")
m (Text replacement - "<code>\[\[([a-zA-Z0-9_]+)\]\] \[\[([a-zA-Z0-9_]+)\]\] \[\[([a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1 $2 $3;</sqf>")
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|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>[[player]] [[call]] [[BIS_fnc_kbIsSpeaking]];</code>
|x1= <sqf>player call BIS_fnc_kbIsSpeaking;</sqf>


|seealso= [[Conversations]], [[BIS_fnc_kbTell]], [[kbWasSaid]]
|seealso= [[Conversations]], [[BIS_fnc_kbTell]], [[kbWasSaid]]
}}
}}

Revision as of 15:43, 10 May 2022

Hover & click on the images for description

Description

Description:
Check if speaker is locked for different conversation.
Execution:
call
Groups:
Conversations

Syntax

Syntax:
unit call BIS_fnc_kbIsSpeaking
Parameters:
unit: Object - the speaker
Return Value:
Boolean

Examples

Example 1:
player call BIS_fnc_kbIsSpeaking;

Additional Information

See also:
ConversationsBIS_fnc_kbTellkbWasSaid

Notes

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