stance: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ") | Lou Montana (talk | contribs)  m (Text replacement - "<tt>([a-zA-Z0-9\. _"']+)<\/tt>" to "{{hl|$1}}") | ||
| Line 15: | Line 15: | ||
| |r1= [[String]] - Can be: | |r1= [[String]] - Can be: | ||
| *  | * {{hl|"STAND"}} | ||
| *  | * {{hl|"CROUCH"}} | ||
| *  | * {{hl|"PRONE"}} | ||
| *  | * {{hl|"UNDEFINED"}} (for example, swimming) | ||
| *  | * {{hl|""}} (on non-person [[Object|object]]) | ||
| |x1= <code>[[if]] ([[stance]] [[player]] == "STAND") [[then]] {[[hint]] "I am standing!"};</code> | |x1= <code>[[if]] ([[stance]] [[player]] == "STAND") [[then]] {[[hint]] "I am standing!"};</code> | ||
Revision as of 23:46, 15 November 2021
Description
- Description:
- Returns the stance of the given unit. It can be one of:
- Groups:
- Unit Control
Syntax
- Syntax:
- stance unit
- Parameters:
- unit: Object
- Return Value:
- String - Can be:
- "STAND"
- "CROUCH"
- "PRONE"
- "UNDEFINED" (for example, swimming)
- "" (on non-person object)
 
Examples
Additional Information
- See also:
- animationStateunitPos
Notes
- 
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