canAddItemToVest: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *s([0-9]) *=([^ ]+) *\{\{Since\|(.+)\|([0-9]\.[0-9]5)[^ ]+\}\} " to "|s$1= $2 |s$1since= $3 $4THEINCREDIBLEHULK6 ") |
Lou Montana (talk | contribs) m (Text replacement - "[0-9]THEINCREDIBLEHULK" to "") |
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|s2= unit [[canAddItemToVest]] [item, count] | |s2= unit [[canAddItemToVest]] [item, count] | ||
|s2since= arma3 1. | |s2since= arma3 1.56 | ||
|p21= unit: [[Object]] | |p21= unit: [[Object]] |
Revision as of 23:07, 10 August 2021
Description
- Description:
- Checks if given object can be stored into soldier's vest.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unit canAddItemToVest item
- Parameters:
- unit: Object
- item: String
- Return Value:
- Boolean
Alternative Syntax
- Syntax:
- unit canAddItemToVest [item, count]
- Parameters:
- unit: Object
- [item, count]: Array
- item: String
- count: Number
- Return Value:
- Boolean
Examples
- Example 1:
_item = "HandGrenade"; private _fits = player canAddItemToVest _item; if (_fits) then { player addItemToVest _item; } else { hint "no room!"; };
Additional Information
Notes
-
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