drawArrow: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "Position2D" to "Position2D") |
Lou Montana (talk | contribs) m (Text replacement - "Position3D" to "Position3D") |
||
Line 25: | Line 25: | ||
|p2= [from, to, color]: [[Array]] | |p2= [from, to, color]: [[Array]] | ||
|p3= from: [[Array]] or [[Object]] - arrow start position in format: [[Position#Introduction|Position2D]], [[Position3D]] or [[Object]] | |p3= from: [[Array]] or [[Object]] - arrow start position in format: [[Position#Introduction|Position2D]], [[Position#Introduction|Position3D]] or [[Object]] | ||
|p4= to: [[Array]] or [[Object]] - arrow end position in format: [[Position#Introduction|Position2D]], [[Position3D]] or [[Object]] | |p4= to: [[Array]] or [[Object]] - arrow end position in format: [[Position#Introduction|Position2D]], [[Position#Introduction|Position3D]] or [[Object]] | ||
|p5= color: [[Array]] - arrow color in format [r,g,b,a] | |p5= color: [[Array]] - arrow color in format [r,g,b,a] | ||
|r1= [[Nothing]] | |r1= [[Nothing]] |
Revision as of 16:55, 5 January 2022
Description
- Description:
- Draws a single line arrow on the map. To draw a color filled arrow of custom shape see BIS_fnc_drawArrow
- Groups:
- GUI Control - Map
Syntax
- Syntax:
- map drawArrow [from, to, color]
- Parameters:
- map: Control
- [from, to, color]: Array
- from: Array or Object - arrow start position in format: Position2D, Position3D or Object
- to: Array or Object - arrow end position in format: Position2D, Position3D or Object
- color: Array - arrow color in format [r,g,b,a]
- Return Value:
- Nothing
Examples
- Example 1:
findDisplay 12 displayCtrl 51 ctrlAddEventHandler ["Draw", { _this select 0 drawArrow [ player, player getRelPos [100, 0], [1,0,0,1] ]; }];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on July 7, 2015 - 21:28 (UTC)
- Waffle SS.
- Be careful when using this command. Unlike map markers, the draw commands can decrease your framerate.
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control - Map