disableConversation: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "<code>\[\[([a-zA-Z0-9_]+)\]\] +\[\[([a-zA-Z0-9_]+)\]\] +\[\[([a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1 $2 $3;</sqf>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>player disableConversation true;</sqf> | ||
|x2= <code>soldier1 [[disableConversation]] [[false]];</code> | |x2= <code>soldier1 [[disableConversation]] [[false]];</code> |
Revision as of 14:11, 5 May 2022
Description
- Description:
- In theory disables the ability to talk to other people. In actuality, if true is given, the command increases unit's kbTell IsSpeaking status by 1, thus stopping unit from having a conversation. If false is given, the command decreases unit's kbTell IsSpeaking status by 1. The unit "is speaking" if IsSpeaking > 0.
- Groups:
- Radio and Chat
Syntax
- Syntax:
- unitName disableConversation disable
- Parameters:
- unitName: Object
- disable: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
soldier1 disableConversation false;
Additional Information
Notes
-
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