getPosWorld: Difference between revisions
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Lou Montana (talk | contribs) (Remove PositionWorld) |
Lou Montana (talk | contribs) m (Fix typo) |
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|game1= arma3 | |game1= arma3 | ||
|version1= 1.32 | |version1= 1.32 | ||
|arg= global | |arg= global | ||
|gr1= Positions | |gr1= Positions | ||
|descr= Returns the provided object's model centre position ([0,0,0] in [[Position#PositionASL|PositionASL]], rather than the transformed [[boundingCenter]] or [[Oxygen_2_-_Manual#LandContact|LandContact]] vertices. | |descr= Returns the provided object's model centre position ([0,0,0]) in [[Position#PositionASL|PositionASL]], rather than the transformed [[boundingCenter]] or [[Oxygen_2_-_Manual#LandContact|LandContact]] vertices. | ||
|s1= [[getPosWorld]] object | |s1= [[getPosWorld]] object | ||
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|x2= <code>[[ATLToASL]] (_groundObj [[modelToWorld]] [0,0,0]) [[isEqualTo]] [[getPosWorld]] _groundObj; {{cc|true}}</code> | |x2= <code>[[ATLToASL]] (_groundObj [[modelToWorld]] [0,0,0]) [[isEqualTo]] [[getPosWorld]] _groundObj; {{cc|true}}</code> | ||
|x3= Wave height under a boat:<code>_h = ((boat [[modelToWorld]] [0,0,0]) [[vectorDiff]] [[getPosWorld]] boat) [[select]] 2;</code> | |x3= Wave height under a boat:<code>[[private]] _h = ((boat [[modelToWorld]] [0,0,0]) [[vectorDiff]] [[getPosWorld]] boat) [[select]] 2;</code> | ||
|seealso= [[getPosWorldVisual]] [[setPosWorld]] [[position]] [[getPosATL]] [[getPosASL]] [[getPosASLW]] [[visiblePosition]] [[visiblePositionASL]] [[getMarkerPos]] [[modelToWorld]] | |seealso= [[getPosWorldVisual]] [[setPosWorld]] [[position]] [[getPosATL]] [[getPosASL]] [[getPosASLW]] [[visiblePosition]] [[visiblePositionASL]] [[getMarkerPos]] [[modelToWorld]] | ||
}} | }} |
Revision as of 18:10, 1 February 2022
Description
- Description:
- Returns the provided object's model centre position ([0,0,0]) in PositionASL, rather than the transformed boundingCenter or LandContact vertices.
- Groups:
- Positions
Syntax
- Syntax:
- getPosWorld object
- Parameters:
- object: Object
- Return Value:
- Array format PositionASL - the model's centre
Examples
- Example 1:
_obj setPosWorld getPosWorld _obj;
- Example 2:
ATLToASL (_groundObj modelToWorld [0,0,0]) isEqualTo getPosWorld _groundObj; // true
- Example 3:
- Wave height under a boat:
private _h = ((boat modelToWorld [0,0,0]) vectorDiff getPosWorld boat) select 2;
Additional Information
- See also:
- getPosWorldVisual setPosWorld position getPosATL getPosASL getPosASLW visiblePosition visiblePositionASL getMarkerPos modelToWorld
Notes
-
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