BIS fnc taskSetDestination: Difference between revisions
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|descr= Set a task's destination. {{Feature|Informative| See [[Arma 3: Task Framework]] for more information.}} | |descr= Set a task's destination. {{Feature|Informative| See [[Arma 3: Task Framework]] for more information.}} | ||
|s1=[taskName, destination] call [[BIS_fnc_taskSetDestination]] | |s1= [taskName, destination] call [[BIS_fnc_taskSetDestination]] | ||
|p1= taskName: [[String]] | |p1= taskName: [[String]] |
Revision as of 23:12, 12 July 2022
Description
Syntax
- Syntax:
- [taskName, destination] call BIS_fnc_taskSetDestination
- Parameters:
- taskName: String
- destination: Object, Array, Position or String - Task destination
- Object: Task will be displayed on the object if player knows about it, otherwise it will be on estimated position or even hidden
- [ Object, true ]: Task will be on exact object position, even if player doesn't know about the object
- Position: Task will be on given positon
- String: Marker name. Task will be at markers current position (Won't update if marker was moved)
- Return Value:
- String - Task ID
Examples
- Example 1:
Additional Information
- See also:
- Arma 3: Task Framework
Notes
-
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