BIS fnc sceneSetPosFormation: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "= <code>([^<{]+)<\/code>" to "= <sqf>$1</sqf>") |
Lou Montana (talk | contribs) m (Text replacement - " (\|[pr][0-9]+ *= *[^-]+) *- *A([a-z])" to " $1 - a$2") |
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|s1= param spawn [[BIS_fnc_sceneSetPosFormation]] | |s1= param spawn [[BIS_fnc_sceneSetPosFormation]] | ||
|p1= [[Array]] - | |p1= [[Array]] - array of units involved | ||
|p2= [[Object]] - Scene initiator | |p2= [[Object]] - Scene initiator |
Revision as of 12:40, 8 November 2023
Description
- Description:
- Adjusts units into a pre-determined formation, using a few variables. Part of S.C.E.N.E.S function group.
- Execution:
- spawn
- Groups:
- Scenes
Syntax
- Syntax:
- param spawn BIS_fnc_sceneSetPosFormation
- Parameters:
- Array - array of units involved
- Object - Scene initiator
- Object - Talking partner of scene initiator
- String - Formation in which to place units. Possible values: "LINE", "CIRCLE", "HALFCIRCLE
- Number - true / false in format Number (0 = false, 1 = true), determines debug mode (showing markers).
- Number - (Optional, default 0) - determines angle offset
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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