setObjectMaterialGlobal: Difference between revisions

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m (Some wiki formatting)
m (Text replacement - "|size=0.75" to "|size= 0.75")
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|p1= obj: [[Object]]
|p1= obj: [[Object]]


|p2= selection: [[Number]] or {{GVI|arma3|2.10|size=0.75}} [[String]]
|p2= selection: [[Number]] or {{GVI|arma3|2.10|size= 0.75}} [[String]]


|p3= material: [[String]]
|p3= material: [[String]]

Revision as of 12:09, 21 December 2022

Hover & click on the images for description

Description

Description:
Set the material of the given selection on all computers in a network session.
Groups:
Object Manipulation

Syntax

Syntax:
obj setObjectMaterialGlobal [selection, material]
Parameters:
obj: Object
selection: Number or Arma 3 logo black.png2.10 String
material: String
Return Value:
Nothing

Examples

Example 1:
player setObjectMaterialGlobal [0, "A3\Structures_F\Data\Windows\window_set.rvmat"];

Additional Information

See also:
setObjectTexture setObjectTextureGlobal getObjectTextures setObjectMaterial getObjectMaterials

Notes

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