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|timestamp= 20090622162700 | |timestamp= 20090622162700 | ||
|text= It's possible to assign to [[Number | |text= It's possible to assign to [[Number]]s. Numbers values are not changed. Useful instead of assigning to ''nul'' or ''nil'' when a result is of no use. | ||
<sqf>[player] execVM "myScript.sqf"</sqf> | <sqf>[player] execVM "myScript.sqf"</sqf> | ||
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Latest revision as of 14:49, 8 November 2023
Description
- Description:
- Assigns the result of expression on the right to the variable on the left. Technically this is not a command and it is not listed in supportInfo; this is more of a compiler instruction.
- Groups:
- Variables
Syntax
- Syntax:
- variable = value
- Parameters:
- variable: Anything - see Identifier
- value: Anything
- Return Value:
- Nothing
Examples
- Example 1:
- _value = 5;
- Example 2:
- Example 3:
- _greeting = "Hello!";
- Example 4:
Additional Information
- See also:
- Operators
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Dec 15, 2006 - 05:27 (UTC)
- A conditional assignment can be done via the following syntax:
- Posted on Jun 22, 2009 - 16:27 (UTC)
- It's possible to assign to Numbers. Numbers values are not changed. Useful instead of assigning to nul or nil when a result is of no use.
- Posted on Nov 09, 2016 - 00:29 (UTC)
-
This operator actually does not return a Nil. It really returns pure Nothing. Not Nil Nothing.
This can cause problems. For example:The return value of the "call" is the return value of the "=" operator.
If it were a nil then of cause "_var = nil;" would work just fine.
But in reality this causes a "Generic Error in expression" because you can't assign pure Nothing to anything
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Variables