createTrigger: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(add. complete example)
m (trigger link made active)
Line 7: Line 7:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Creates a new trigger on the given position.  
| Creates a new [[trigger]] on the given position.  


An object of the given type is created; this type must be a class name in CfgNonAIVehicles or CfgVehicles with simulation <nowiki>=</nowiki> detector.
An object of the given type is created; this type must be a class name in CfgNonAIVehicles or CfgVehicles with simulation <nowiki>=</nowiki> detector.

Revision as of 09:16, 15 May 2007

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Creates a new trigger on the given position. An object of the given type is created; this type must be a class name in CfgNonAIVehicles or CfgVehicles with simulation = detector. An array containing all units that have activated the trigger is available via list triggerobj.
Groups:
Uncategorised

Syntax

Syntax:
createTrigger [type, position]
Parameters:
[type, position]: Array
Return Value:
Object

Examples

Example 1:
trg=createTrigger["EmptyDetector",getPos player]; trg setTriggerArea[5,5,0,false];
trg setTriggerActivation["CIV","PRESENT",true];
trg setTriggerStatements["this", "hint 'Civilian near player'", "hint 'no civilian near'"];

Additional Information

See also:
setTriggerActivationsetTriggerAreasetTriggerStatementssetTriggerTextsetTriggerTimeoutsetTriggerType

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section