getArtilleryComputerSettings: Difference between revisions

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|s1= [[getArtilleryComputerSettings]]
|s1= [[getArtilleryComputerSettings]]


|r1= [[Array]] format [fireMode, ammo, zero]:
|r1= [[Array]] with [fireMode, ammo, zero]:
* fireMode: [[String]] - fire mode's display name
* fireMode: [[String]] - fire mode's display name
* ammo: [[String]] - used ammo display name ('''not''' class name)
* ammo: [[String]] - used ammo display name ('''not''' class name)

Revision as of 09:51, 2 January 2026

Hover & click on the images for description

Description

Description:
Returns settings from current vehicle weapon manned by player.
Groups:
Artillery

Syntax

Syntax:
getArtilleryComputerSettings
Return Value:
Array with [fireMode, ammo, zero]:
  • fireMode: String - fire mode's display name
  • ammo: String - used ammo display name (not class name)
  • zero: Number - always 0

Examples

Example 1:
hint str getArtilleryComputerSettings; // ["Semi (medium)", "HE Mortar Shells", 0]

Additional Information

See also:
shownArtilleryComputer enableEngineArtillery commandArtilleryFire doArtilleryFire getArtilleryETA inRangeOfArtillery getArtilleryAmmo

Notes

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