ctrlModelDirAndUp: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 16: Line 16:
|x1= <sqf>_vectorDirAndUp = ctrlModelDirAndUp _control3D;</sqf>
|x1= <sqf>_vectorDirAndUp = ctrlModelDirAndUp _control3D;</sqf>


|seealso= [[ctrlCreate]] [[ctrlDelete]] [[ctrlSetModelDirAndUp]] [[ctrlModel]] [[ctrlSetModel]] [[ctrlSetModelScale]] [[ctrlModelScale]] [[ctrlPosition]] [[ctrlSetPosition]] [[ctrlClassName]] [[displayCtrl]]
|seealso= [[ctrlModelVectorSide]] [[ctrlCreate]] [[ctrlDelete]] [[ctrlSetModelDirAndUp]] [[ctrlModel]] [[ctrlSetModel]] [[ctrlSetModelScale]] [[ctrlModelScale]] [[ctrlPosition]] [[ctrlSetPosition]] [[ctrlClassName]] [[displayCtrl]]
}}
}}

Latest revision as of 11:58, 10 July 2024

Hover & click on the images for description

Description

Description:
Returns vectorDir and vectorUp of the model used in 3D-Dialogs. Returns [[],[]] if control is null.
Groups:
GUI Control - Object

Syntax

Syntax:
ctrlModelDirAndUp control
Parameters:
control : Control - 3D control
Return Value:
Array of Vector3Ds format [vectorDir, vectorUp] or [[],[]]

Examples

Example 1:
_vectorDirAndUp = ctrlModelDirAndUp _control3D;

Additional Information

See also:
ctrlModelVectorSide ctrlCreate ctrlDelete ctrlSetModelDirAndUp ctrlModel ctrlSetModel ctrlSetModelScale ctrlModelScale ctrlPosition ctrlSetPosition ctrlClassName displayCtrl

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note