magazinesDetailUniform: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
|r1= [[Array]] | |r1= [[Array]] of [[String]]s | ||
|s2= [[magazinesDetailUniform]] [unit, includeEmpty, includeLoaded] | |s2= [[magazinesDetailUniform]] [unit, includeEmpty, includeLoaded] | ||
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|p23= includeLoaded: [[Boolean]] - (Optional, default [[false]]) [[true]] to include magazines loaded in weapons (Since Arma 3 v2.07.148195) | |p23= includeLoaded: [[Boolean]] - (Optional, default [[false]]) [[true]] to include magazines loaded in weapons (Since Arma 3 v2.07.148195) | ||
|r2= [[Array]] | |r2= [[Array]] of [[String]]s | ||
|x1= <sqf> | |x1= <sqf> | ||
Latest revision as of 12:36, 1 January 2026
Description
- Description:
- Returns an array with the type names of all the unit's uniform magazines.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- magazinesDetailUniform unit
- Parameters:
- unit: Object
- Return Value:
- Array of Strings
Alternative Syntax
- Syntax:
- magazinesDetailUniform [unit, includeEmpty, includeLoaded]
- Parameters:
- unit: Object - unit
- includeEmpty: Boolean - (Optional, default false) true to include empty magazines
- includeLoaded: Boolean - (Optional, default false) true to include magazines loaded in weapons (Since Arma 3 v2.07.148195)
- Return Value:
- Array of Strings
Examples
- Example 1:
- magazinesDetailUniform player; /* [ "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000003/0]", "Chemlight (Green)(1/1)[id/cr:10000020/0]" ] */
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
- Posted on Sep 12, 2021 - 22:07 (UTC)
- To return the ammo count in each magazine, you can use this code: