setWaypointCombatMode: Difference between revisions

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(add combat mode descriptions)
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| The group combat mode is switched when the waypoint becomes active.
| The group combat mode is switched when the waypoint becomes active.


Possible values are: "NO CHANGE", "BLUE", "GREEN", "WHITE", "YELLOW" and "RED". |= Description
Possible mode values are:
* '''"NO CHANGE"''' (No change)
* '''"BLUE"''' (Never fire)
* '''"GREEN"''' (Hold fire - defend only)
* '''"WHITE"''' (Hold fire, engage at will)
* '''"YELLOW"''' (Fire at will)
* '''"RED"''' (Fire at will, engage at will)
|= Description
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Revision as of 08:17, 2 September 2008

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
The group combat mode is switched when the waypoint becomes active. Possible mode values are:
  • "NO CHANGE" (No change)
  • "BLUE" (Never fire)
  • "GREEN" (Hold fire - defend only)
  • "WHITE" (Hold fire, engage at will)
  • "YELLOW" (Fire at will)
  • "RED" (Fire at will, engage at will)
Groups:
Uncategorised

Syntax

Syntax:
Waypoint setWaypointCombatMode "mode"
Parameters:
Waypoint: Array
mode: String
Return Value:
Nothing

Examples

Example 1:
[_grp, 2] setWaypointCombatMode "RED"

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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