Alef/Radio command chart – User
< Alef
					
					
					Categories: 
| mNo edit summary | mNo edit summary | ||
| Line 24: | Line 24: | ||
| * tanks avoid passing trees | * tanks avoid passing trees | ||
| | '''8 1''' Column | | '''8 1''' Column | ||
| | '''9 1''' White | | '''9 1''' <span style="background:white">White</span> | ||
| | '''0 1''' Done | | '''0 1''' Done | ||
| |-valign="top" | |-valign="top" | ||
| Line 41: | Line 41: | ||
| * turns off vehicle lights   | * turns off vehicle lights   | ||
| | '''8 2''' Staggered Col. | | '''8 2''' Staggered Col. | ||
| | '''9 2''' Green | | '''9 2''' <span style="background:lightgreen">Green</span> | ||
| | '''0 2''' Fail | | '''0 2''' Fail | ||
| |- valign="top" | |- valign="top" | ||
| Line 126: | Line 126: | ||
| | '''7 9''' Keep low | | '''7 9''' Keep low | ||
| | '''8 9''' Delta | | '''8 9''' Delta | ||
| | '''0 9''' Custom | | '''0 9''' Custom | ||
| |- valign="top" | |- valign="top" | ||
Revision as of 20:00, 25 March 2008
| 1 Move | 3 Engage | 5 status | 7 Combat Mode | 8 Formation | 9 Assign | 0 Reply | |||||||||
| 1 1 Return to Formation | 3 1 Open fire 
 | 5 1 Call support | 7 1 Stealth 
 | 8 1 Column | 9 1 White | 0 1 Done | |||||||||
| 1 2 Advance 
 | 3 2 Hold fire 
 | 5 2 Fuel low | 7 2 Danger 
 | 8 2 Staggered Col. | 9 2 Green | 0 2 Fail | |||||||||
| 1 3 Stay back 
 | 3 3 Fire | 5 3 Ammo Low | 7 3 Aware 
 | 8 3 Wedge | 9 3 Blue | 0 3 Ready to fire | |||||||||
| 1 4 Flank left 
 | 3 4 Engage 
 | 5 4 Injuried | 7 4 Safe 
 | 8 4 Echelon L. | 9 4 Yellow | 0 4 Cannot fire | |||||||||
| 1 5 Flank Right 
 | 3 5 Engage at will 
 | 5 5 Report Status | 8 5 Echelon R. | 9 5 White | |||||||||||
| 1 6 Stop | 3 6 Disengage 
 | 5 6 I'm under fire | 7 6 Stand Up | 8 5 Vee | |||||||||||
| 1 7 Wait for me | 3 7 Scan horizon | 5 7 One less | 7 7 Stay crouched | 8 7 Line | 0 7 Repeat | ||||||||||
| 1 8 Find Cover | 3 8 Watch Direction 
 | 5 8 ... is down | 7 8 Go prone | 8 8 Column (compact) | 0 8 Copy | ||||||||||
| 1 9 Next waipoint | 7 9 Keep low | 8 9 Delta | 0 9 Custom | ||||||||||||
References:
- AI Combat Modes
- colours as in setCombatMode
- setBehaviour
