setBehaviour: Difference between revisions

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*"AWARE"
*"AWARE"
*"COMBAT"
*"COMBAT"
*"STEALTH".  
*"STEALTH". <br>
See [[AIBehaviour|this page]] for details of the effect of this command on AI units.
|= Description
|= Description
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Revision as of 19:38, 20 March 2009

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Description

Description:
Set group/unit behaviour mode. Behaviour is one of:
  • "CARELESS"
  • "SAFE"
  • "AWARE"
  • "COMBAT"
  • "STEALTH".
See this page for details of the effect of this command on AI units.
Groups:
Uncategorised

Syntax

Syntax:
groupName setBehaviour behaviour
Parameters:
groupName: Object or Group
behaviour: String
Return Value:
Nothing

Examples

Example 1:
_group1 setBehaviour "safe"

Additional Information

See also:
behaviour

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note

Notes

Warning! Since ArmA v.1.14 the command setBehaviour "COMBAT" do not work correctly any loger. Units ( Groups ) which are using this behaviour and then get a move order, will not move to the given position.

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