ParticleShape – ArmA: Armed Assault
Jump to navigation
Jump to search
m (Fixed category.) |
m (added ca) |
||
Line 1: | Line 1: | ||
= Introduction = | = Introduction = | ||
Line 64: | Line 62: | ||
[[Category:ArmA: Addon Editing]] | [[Category:ArmA: Addon Editing]] | ||
[[Category: Particle System]] |
Revision as of 13:52, 12 January 2020
Introduction
Shape names that can be used in conjunction with particle commands (e.g. drop).
Has to include the full path name when used in a command.
Shapes
Blood
- \Ca\Data\ParticleEffects\Blood\Blood.p3d
Cl_basic
- \Ca\Data\Cl_basic.p3d
Cl_fire
- \Ca\Data\Cl_fire
Cl_fired
- \Ca\Data\Cl_fired
Cl_water
- \Ca\Data\Cl_water
CloudletSand
- \Ca\Data\ParticleEffects\CloudletSand\CloudletSand.p3d
CloudletWater
- \Ca\Data\ParticleEffects\CloudletWater\CloudletWater.p3d
FireAnim
- \Ca\Data\ParticleEffects\FireAndSmokeAnim\FireAnim.p3d
kouleSvetlo
- \Ca\Data\kouleSvetlo
krater_po_kulce
- \Ca\Data\krater_po_kulce
missileSmoke
- \Ca\Data\missileSmoke
Pstone
- \Ca\Data\ParticleEffects\Pstone\Pstone.p3d
RainDrop
- \Ca\Data\RainDrop
RocketSmoke
- \Ca\Data\ParticleEffects\RocketSmoke\RocketSmoke.p3d
SmokeAnim
- \Ca\Data\ParticleEffects\FireAndSmokeAnim\SmokeAnim.p3d
SparksEffect
- \Ca\Data\ParticleEffects\SparksEffect\SparksEffect.p3d
WaterEffects
- \Ca\Data\ParticleEffects\Watereffects\WaterEffects.p3d
See Also
drop, setParticleCircle, setParticleParams, setParticleRandom, ParticleTemplates