BIS fnc wpWinchLoad: Difference between revisions

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|x1= <code><nowiki>[</nowiki>[[player]], dude, [5, 1, rescuer, {hintc "Rescuer died!"}, {"Dude saved"}]] [[spawn]] BIS_fnc_wpWinchLoad;</code> |= Example 1
|x1= <code><nowiki>[</nowiki>[[player]], dude, [5, 1, rescuer, {[[hintC]] "Rescuer died!"}, {[[hintC]] "Dude saved"}]] [[spawn]] BIS_fnc_wpWinchLoad;</code> |= Example 1


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Revision as of 09:38, 27 October 2011

Hover & click on the images for description

Description

Description:
WINCH LOAD custom waypoint. Load a group into helicopter cargo using winch.
Execution:
spawn
Groups:
Uncategorised

Syntax

Syntax:
arguments: [limitHeight,winchID,crewman,failCode,loadCode]
Parameters:
limitHeight: Number - height tolerance from waypoint's height (default: 10m)
winchID: Number - ID of vehicle's winch position. Positions are defined in vehicle's config under RopePositions >> Winch (default: 0)
crewman: Object - person going down on a rope (default: 2nd person in vehicle's crew)
failCode: Code - code executed when anything happens to persons on rope (default: {})
loadCode: Code - code executed everytime person from a group is loaded into helicopter (default: {})
Return Value:
Nothing

Examples

Example 1:
[player, dude, [5, 1, rescuer, {hintC "Rescuer died!"}, {hintC "Dude saved"}]] spawn BIS_fnc_wpWinchLoad;

Additional Information

See also:
See also needed

Notes

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Notes

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