BIS fnc wpWinchLoad: Difference between revisions
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|x1= <code><nowiki>[</nowiki>[[player]], dude, [5, 1, rescuer, {[[hintC]] "Rescuer died!"}, {[[hintC]] "Dude saved"}]] [[spawn]] BIS_fnc_wpWinchLoad;</code> |= Example 1 | |x1= <code><nowiki>[</nowiki>[[player]], dude, 50, [5, 1, rescuer, {[[hintC]] "Rescuer died!"}, {[[hintC]] "Dude saved"}]] [[spawn]] BIS_fnc_wpWinchLoad;</code> |= Example 1 | ||
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Revision as of 10:00, 27 October 2011
Description
- Description:
- WINCH LOAD custom waypoint. Load a group into helicopter cargo using winch.
- Execution:
- spawn
- Groups:
- Uncategorised
Syntax
- Syntax:
- arguments: [limitHeight,winchID,crewman,failCode,loadCode]
- Parameters:
- limitHeight: Number - height tolerance from waypoint's height (default: 10m)
- winchID: Number - ID of vehicle's winch position. Positions are defined in vehicle's config under RopePositions >> Winch (default: 0)
- crewman: Object - person going down on a rope (default: 2nd person in vehicle's crew)
- failCode: Code - code executed when anything happens to persons on rope (default: {})
- loadCode: Code - code executed everytime person from a group is loaded into helicopter (default: {})
- Return Value:
- Nothing
Examples
- Example 1:
[player, dude, 50, [5, 1, rescuer, {hintC "Rescuer died!"}, {hintC "Dude saved"}]] spawn BIS_fnc_wpWinchLoad;
Additional Information
- See also:
- See also needed
Notes
-
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