displayRemoveEventHandler: Difference between revisions

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Then this would be the correct code to remove that eventHandler again:
Then this would be the correct code to remove that eventHandler again:
<code>(findDisplay 46) displayRemoveEventHandler ["KeyDown", _myEH];</code>
<code>(findDisplay 46) displayRemoveEventHandler ["KeyDown", _myEH];</code>
Thank you BIS for explaining this "very clear and noob-friendly".... *COUGHS LOUD*
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Revision as of 23:16, 19 April 2015

Hover & click on the images for description

Description

Description:
Remove a given event handler from the given display.
Groups:
Uncategorised

Syntax

Syntax:
display displayRemoveEventHandler [handler name,id]
Parameters:
display: Display -
[handler name,id]: Array -
Return Value:
Nothing

Examples

Example 1:
(example)

Additional Information

See also:
disableSerializationDisplaydisplayAddEventHandlerdisplayRemoveAllEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on April 19, 2015 - 21:25 (UTC)
IT07
If you for example used this code to add the eventHandler: _myEH = (findDisplay 46) displayAddEventHandler ["KeyDown", "hint str _this"]; Then this would be the correct code to remove that eventHandler again: (findDisplay 46) displayRemoveEventHandler ["KeyDown", _myEH];