disableConversation: Difference between revisions
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Killzone Kid (talk | contribs) (see also) |
m (brought notes in proper format + formatted examples) |
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|x1= <code>player disableConversation true</code>|= EXAMPLE1 | |x1= <code>[[player]] [[disableConversation]] [[true]]</code>|= EXAMPLE1 | ||
|x2= <code>soldier1 disableConversation true</code>|= EXAMPLE2 | |x2= <code>soldier1 [[disableConversation]] [[true]]</code>|= EXAMPLE2 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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<dl class='command_description'> | <dl class='command_description'> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dt class="note">'''[[User:Lou Montana|Lou Montana]]''' | |||
<dd class="notedate">Posted on July 10, 2009 - 23:28 (CEST) | |||
<dt class="note">'''[[User:Lou Montana|Lou Montana]]''' | |||
<dd class="note"> | <dd class="note"> | ||
Note that this will also prevent you from using group radio.<br /> | Note that this will also prevent you from using group radio.<br /> | ||
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<code>unitName [[setVariable]] ["BIS_noCoreConversations", true];</code> | <code>unitName [[setVariable]] ["BIS_noCoreConversations", true];</code> | ||
<dt class="note">'''[[User:Lou Montana|Lou Montana]]''' | <dd class="notedate">Posted on August 18, 2010 - 21:24 (CEST) | ||
<dt class="note">'''[[User:Lou Montana|Lou Montana]]''' | |||
<dd class="note"> | <dd class="note"> | ||
My previous note is incorrect now, you can use '''disableConversation''' and still use the group radio, at least in A2:OA ! | My previous note is incorrect now, you can use '''disableConversation''' and still use the group radio, at least in A2:OA ! |
Revision as of 16:57, 26 March 2016
Description
- Description:
- Disable the ability to talk to other people.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unitName disableConversation disable
- Parameters:
- unitName: Object
- disable: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
player disableConversation true
- Example 2:
soldier1 disableConversation true
Additional Information
- See also:
- setSpeakerenableRadioenableSentences
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on July 10, 2009 - 23:28 (CEST)
- Lou Montana
-
Note that this will also prevent you from using group radio.
If you just want player unable to speak to others (or one particular soldier),
useplayer setVariable ["BIS_noCoreConversations", true];
or, for the other soldier,unitName setVariable ["BIS_noCoreConversations", true];
- Posted on August 18, 2010 - 21:24 (CEST)
- Lou Montana
- My previous note is incorrect now, you can use disableConversation and still use the group radio, at least in A2:OA !