unitsBelowHeight: Difference between revisions
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m (template:command argument fix) |
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| units '''unitsBelowHeight''' height |= Syntax | | units '''unitsBelowHeight''' height |= Syntax | ||
|p1= units: [[Group]] or [[Array]] of [[Object]]s |= | |p1= units: [[Group]] or [[Array]] of [[Object]]s |PARAMETER1= | ||
|p2= height: [[Number]] - height above terrain level ([[PositionATL]])|= | |p2= height: [[Number]] - height above terrain level ([[PositionATL]])|PARAMETER2= | ||
|p3= |= | |p3= |PARAMETER3= | ||
| [[Array]] of [[Object]]s|= | | [[Array]] of [[Object]]s|RETURNVALUE= | ||
|x1= <code> _allOnGroudUnits = [[group]] [[player]] [[unitsBelowHeight]] 10; </code> |= | |x1= <code> _allOnGroudUnits = [[group]] [[player]] [[unitsBelowHeight]] 10; </code> |EXAMPLE1= | ||
|x2= <code> _units = [[allUnits]] [[unitsBelowHeight]] 30; </code> |= | |x2= <code> _units = [[allUnits]] [[unitsBelowHeight]] 30; </code> |EXAMPLE2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[allUnits]], [[getPosATL]], [[group]] |= | | [[allUnits]], [[getPosATL]], [[group]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:38, 7 April 2019
Description
- Description:
- Returns units in group/array below given height Above The Land (ATL). Current unit height ATL could be found with
_height = (getPosATL _unit) select 2; - Groups:
- Uncategorised
Syntax
- Syntax:
- units unitsBelowHeight height
- Parameters:
- units: Group or Array of Objects
- height: Number - height above terrain level (PositionATL)
- Return Value:
- Array of Objects
Examples
- Example 1:
_allOnGroudUnits = group player unitsBelowHeight 10;
- Example 2:
_units = allUnits unitsBelowHeight 30;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on Nov 12, 2009 - 23:46
- Lou Montana
- the height is calculated above terrain level (ATL), not water level or building level.