getMissionConfigValue: Difference between revisions

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(Created page with "{{Command|= Comments ____________________________________________________________________________________________ | arma3dev |= Game name |1.52|= Game version ______________...")
 
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# External ''[[Description.ext]]'' file
# External ''[[Description.ext]]'' file
# [[Eden_Editor:_Scenario_Atttributes|Eden Editor]] scenario attribute
# [[Eden_Editor:_Scenario_Atttributes|Eden Editor]] scenario attribute
Previously, scenario attributes were extracted from ''Description.ext'' using [[missionConfigFile]]. That still works, but it ignores attributes set directly in the editor and it should not be used anymore.
So if attribute exists in both files, attribute from [[description.ext]] is used. Previously, scenario attributes were extracted from ''Description.ext'' using [[missionConfigFile]]. That still works, but it ignores attributes set directly in the editor and it should not be used anymore.
   |= Description
   |= Description
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Revision as of 12:09, 11 December 2015

-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version 1.52|1.52]]
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Description

Description:
Returns value of a scenario attribute. The attribute can be defined on multiple places, the commands checks them in the following order:
  1. External Description.ext file
  2. Eden Editor scenario attribute
So if attribute exists in both files, attribute from description.ext is used. Previously, scenario attributes were extracted from Description.ext using missionConfigFile. That still works, but it ignores attributes set directly in the editor and it should not be used anymore.
Groups:
Uncategorised

Syntax

Syntax:
getMissionConfigValue attribute
Parameters:
attribute: String - attribute name
Return Value:
Number, String or Array, depending on the attribute value type. Nil when the attribute is undefined.

Alternative Syntax

Syntax:
getMissionConfigValue [attribute, defaultValue]
Parameters:
attribute: String - attribute name
defaultValue: Any - value used when the attribute is undefined
Return Value:
Number, String or Array, depending on the attribute value type. Default value when the attribute is undefined.

Examples

Example 1:
_respawnDelay = getMissionConfigValue ["respawnDelay",0] Returns respawn delay value. Replaces the previous approach which would scan only the external Description.ext file, but ignore the value set in the Eden Editor: _respawnDelay = getNumber (missionConfigFile >> "respawnDelay"); // Old approach

Additional Information

See also:
getMissionConfig missionConfigFile

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3dev version 1.52]][[ Category: arma3dev: New Scripting Commands | GETMISSIONCONFIGVALUE]][[ Category: arma3dev: Scripting Commands | GETMISSIONCONFIGVALUE]]

Notes


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